Best marine division template hoi4 - Jul 12, 2016 · I have seen, but have no personal experience with, a proposed 40 width Marine Division. 40 width is the minimum battle width I've seen on small islands, though 80 is the usual minimum. #7. Bernie_Wiseman Jul 13, 2016 @ 1:48am. add logistic -> fondamental for low supply. #8.

 
Japan templates NSB. Galceran. Jan 15, 2022. Jump to latest Follow Reply. I'm trying to play with Japan, and I have some doubts about templates. Japan starts with a wierd 24 combat width infantry template, and seems a waste to me transforming it into a 20 width (10 or 7+2). Seems better option to add an artillery.... Cholo drawings cartoon

Armored cars (or light tanks)+ MP. Bigger is better up to 50w ut change is only smnall over 20w. Hardiness is important for garrison. You will need about 2x less manpower and have 5x less loses for garrison than with cavalry. To original question, 20 width infantry with eng. support. Signal, Maintenance, Recon, Engineers, Logistics. Infantry Division (4km/h) 9 x Infantry. 1-3 x Artillery. 1 x Anti-Tank. 1 x Heavy Tank (if you're feeling rich) Recon, Engineers, Field Hospital, Support AA. You could also use a basic Military Police division comprising of 6-10 cavalry divisions for the most suppression and support MP.The issue is that there are two types of damage in HoI - organization and Hitpoints. Hitpoint damage basically means that you receive direct equipment damage that needs to be replaced. The problem is that infantry battalions have 25 hitpoints (20 for elite units like marines) some other units like artillery have only 0.6 hitpoints.Having 100% Armor in a division is incredibly costly, and lacks important stats like HP and ORG - and defense. Now regarding the perfect armor meta, I believe I have seen peeps with their 40W monster armor divisions still run like +50% tanks in it, but I draw the line there because IRL Tank Divisions were at no more than 1/3 Tank Battalions.Medium tank not really worth considering in space marine setup IMO. Speed is pointless, the armor spike isn't as good as heavy, more expensive than lights and also eat tungsten. Armor is all or nothing so template using 1x heavy TD for cheap armor spike is going to provide not much value against the AI if the AI's divisions can pierce.Division templates for no step back. Now they have released the width numbers for terrain any non try hards who are keeping it for their multiplayer victory royale, willing to share some ideas they have for templates, my brain is not big enough for the numbers. Showing 1 - 15 of 15 comments. mk11 Nov 17, 2021 @ 11:28am.Port / Fort guard - 10 Infantry | Support artillery, Support anti air, Engineers (Maybe Signals so you dont get reinforce memed) Tanks - 7 Med Tanks, 6 Motorised / Mech., 2 Med TDs | Logistics , Maintanance, Support anti air, Med flame tank, Light tank recon. Garrison - 2w cav / Full cavalery div with MP / 2w Light tank.10 width can’t fight long and suffer more losses but with well when you spam it with cas. For marine you want them to have 1 or 2 artillery for more soft attack. Around 4 marines per 1 artillery is good ratio. Also consider combat width to. 21,27,28,42 to 44 might do well for your naval invasion. Engineer a must for amphibious attacking bonus.Hearts of Iron 4 division templates. Hearts of Iron 4's smallest independent combat unit for land warfare is the division, however the game offers a template designer that lets you choose what ...Use a bit more XP to make your starting division a 20 width with just engineers (leave the recon if you'll have enough support equipment). Lastly, create an empty template with just 1 battalion of infantry in it. Train 101 units of the single battalion, deploy ASAP. Convert 23 of them to your 14-4 template and 24 of them to your 20 width template.The best combat widths are 10, 15, 18, 27 and 41-45 and I have maths to prove it. TL/DR: I did some math to determine the best combat width in the new system. 10, 15, 18, 27 and 41-45 seem to be the best. EDIT: I made a mistake, the maximum penalty is 33% not 30%. It is now corrected in the pdf and the graphs.Let's say you're attacking into 7/2s with support art, with soft attack 174.3 and hard attack 15.7. There will be similar ratios for other divisions. Other choices will lead to similar conclusions. Soft Attack - 249.8 vs 308.3 (123%) Hard Attack - 117.65 vs 125.9 (107%) Defense - 80.8 vs 269.8.20 width 6/4 division are 6 medium tank and 4 motorized battalions. Maintenance companies are good on your armored divisions to reduce attrition losses. 40 width 15/5 division are 15 medium tank and 5 motorized battalions. Higher production cost, but these divisions are nearly unstoppable. Jun 27, 2020 · What are the best or the most common division templates? (2020) Probably one of the most asked questions in the entire game. As far as I can tell, the most common divisions are: - 20 width 7/2 divisions - 20 width 6/2/1 divisions with a light tank - 40 width 14/4 divisions - 40 width 13/4/2 divisions with... Do you templates need to bring Manpower low, but IC heavy division such as artillery or armour. Enemy: I think is the most important factor to consider. Do you think you enemy would have heavily invested in their marines, will they have a strong air force, will they have a stronger navy, will they be mainly fielding infantry, or armour...Adrian Oprea Hearts of Iron 4 October 9, 2023 One of the most common ways to overwhelm your enemies and defeat them in Hearts of Iron 4 is to naval invade their territories in unexpected locations. Though you could send any type of divisions on these very dangerous missions, the best water-to-land fighters in the whole game are Marines.Jan 19, 2020 · 1. Basic Templates. 20 width infantry template. Later on you should upgrade this one to 40 width (14infantry + 4 art) 10 width anti-tank template. You should have this template behind the frontline. This is a monster when comes to destroying tanks. 40 width better anti-tank template. Military Police Template. Sir this division is what happens when you try to division a division that is a Bad division. Nope, this was legitimately a template ISP used. You can see in in the video I linked, at around the 7:40 mark. I wouldn't think it's aggressively bad. I never use amtracs, so I don't know their stats.SF is superior firepower, one of the doctrines. It helps narrow the gap in attack concentrations between artillery and tanks, and the tanks already have an advantage in supply concentration. 8/8 templates are a bit of a stretch, and you don't mention any tanks. You still need tank types to bring armor, hardness, and most importantly, breakthrough.with the new or not so new update for hearts of irons waking the tiger a special forces cap was added but things were changed making marine division template...So recently I have been wondering what would be a good marine division for Britain. I have opened threads where most people said that 7/2 or 14/4 were good templates for marines, but those were from 2 or more years ago, and most people now seem to agree that 7/2 is an outdated template.The best combat widths are 10, 15, 18, 27 and 41-45 and I have maths to prove it. TL/DR: I did some math to determine the best combat width in the new system. 10, 15, 18, 27 and 41-45 seem to be the best. EDIT: I made a mistake, the maximum penalty is 33% not 30%. It is now corrected in the pdf and the graphs. 7inf 2art w/ same supports add hospitals makes a good template for bleeding the AI in a war of attrition, 14-4 is better than the above in everyway but requires more army XP, 15mediums 5motorized makes a good tank divison for offensives, ONLY THESE TANK DIVISONS SHOULD PUSH BACK, 6tank 4motorized is cheaper on army XP but sucks, …There's a tooltip in-game that's kinda hidden, with all the details. Go into the division template designer, and click on 'Add infantry battalion'. You have the usual 'Leg infantry', etc. as an option, as well as the special battalions like Mountaineers. Hover over the special forces icon next to the Mountaineer icon and the game will tell you ...Apr 26, 2023 · In this article, we’ll look through 5 of the strongest marine templates to use when you need to push the enemy out of the beachheads. It should also be noted that adding any non-marine or amphibious brigades to the division will negate the amphibious bonus innate to marines. WHY This Division Is The NEW META - HOI4 Infantry Division GuideMain Channel https://www.youtube.com/davefeedbackgamingDiscord! http://www.discord.gg/feedbac...In HOI4 it's strictly an average of all the individual components in the division. 7 Marines has 3.5 times as much weight as 2 ART does. They should put light Artillery in the game for Marines and mountaineer. Which is the support companies. Support artillery has no effect on speed or bonuses.If you go for Mobile Warfare, get Mobile Infantry, Blitzkrieg is garbage by comparison. Choice two. Combat width. Width 10 for maximum support battalion usage (not recommended late-game because of added laggyness). Width 20 for moderation. Width 40 for very efficient division template designs. (Personally I am a huge fan of the 40's) If …I’ve been improving at HOI4 and noticing my templates are pretty bad. However when looking for templates most of them are for multiplayer or are outdated. Im looking for these templates, however any good tips or templates are appreciated All around template Offensive infantry Defensive infantry Motorized template Light tank template20 width 6/4 division are 6 medium tank and 4 motorized battalions. Maintenance companies are good on your armored divisions to reduce attrition losses. 40 width 15/5 division are 15 medium tank and 5 motorized battalions. Higher production cost, but these divisions are nearly unstoppable. 5) Assign the division to a commander. 6) With the division selected, left-click the paradrop icon from the list of battleplan types that pop up. 7) Left-click on the airfield you stationed the Transport Aircraft at. (should be either yellow or blue striped to make it clear).Aug 5, 2018 · with the new or not so new update for hearts of irons waking the tiger a special forces cap was added but things were changed making marine division template... Go into the division template designer, and click on 'Add infantry battalion'. You have the usual 'Leg infantry', etc. as an option, as well as the special battalions like Mountaineers. Hover over the special forces icon next to …Mar 15, 2019 · Having 100% Armor in a division is incredibly costly, and lacks important stats like HP and ORG - and defense. Now regarding the perfect armor meta, I believe I have seen peeps with their 40W monster armor divisions still run like +50% tanks in it, but I draw the line there because IRL Tank Divisions were at no more than 1/3 Tank Battalions. Those combat widths are for all terrain types. There are different combat widths for different terrains, it all depends where you are playing. Oh so those are the best to have without having different division types for every terrain. I've been doing well with 15 width divisions.- 40 width 13/4/1 divisions with 1 heavy tank destroyer aka "Space Marines" (banned in multiplayer) - Best support are recon, artilery and trenches. As for tank …The Best Marine Template - With Testing - Hoi4 NSB 71Cloak 21.3K subscribers Subscribe 1.3K 61K views 1 year ago Going over different templates and how they stack up against well-planned...TheMelnTeam • 4 mo. ago. Depends on doctrine. 10w marines with shovels + soft attack gouge support is great with superior firepower, even more so if you also farm adaptability. It is much less impressive with other doctrines which don't refund some org and give you ridiculous damage from support companies. However, vs China just land on ... 1 AcanthocephalaNo7095 • 2 yr. ago 10 width can't fight long and suffer more losses but with well when you spam it with cas. For marine you want them to have 1 or 2 artillery for more soft attack. Around 4 marines per 1 artillery is good ratio. Also consider combat width to. 21,27,28,42 to 44 might do well for your naval invasion.You can do the same with Marines as well. 3) If you are running short of tanks (it takes a while to ramp up Italian industry) , you can easily edit you 8/1/1 template and create a few 5/3/1 artillery divisions for some extra breakthrough and soft attack punch.Best Infantry Division Template Hoi4; Best Panzer Division Template Hoi4; Space Marine Division Hoi4; Best Division Templates Hoi4 Waking The Tiger; …Yes know mech is 5 width. It seems to be worth it if you have ic. Something like 3 mech, 3 light mech, 3 motorized, 2 motorized rocket, 1 modern armor is decent for mechanized infantry. This is basically mechanized space marines. The tank division is use is something like 8 modern armor, 4 mechanized, 1 or 2 light mech. No this isn't practical.Logistics Company is incredibly good for high supply divisions. 6 Inf or Mountaineers: 2 Artillery: 1 Light TD or Heavy TD depending on resources available for their production. Then the supports you would want, but for sure Engi, Recon, Field Hospital. Works well in multiplayer even as a minor and very cheap.Now that’s all out of the way, let’s go with the top 10 best divisions to use, what their pros are, and an explanation of their use and effectiveness. 1. The Cheap Infantry Division. Having tons of infantry will ensure that your troops are able to repel any amount of attacks on your position.Best Marine Template? : r/hoi4 by MilanTheMan23 Best Marine Template? I have been doing a lot of testing with marines and I cant for the life of me find a good marine template that can land on heavily contested ports. Does anyone know any good templates? This thread is archived New comments cannot be posted and votes cannot be cast 5 8 8 commentsEasy mode for Marines-take a good infantry template and replace the infantry battalions with Marine battalions. Make sure you're working with a duplicate of the infantry template. In terms of capacity, it's calculated from your total army size multiplied by a factor. Hearts of Iron IV US Marine Division Template Restless Native May 12, 2020 Jump to latest Follow Reply I've searched a bit on this a lot but a lot of what I find seems to be a bit out of date. I'm playing as US and in early 1940 I'm looking to decide on my Marine template. I'd also imagine who you are playing as could affect this. I created a...I’m sure some may disagree but I’ve found that having 4-6 line artillery is very useful for amphibious assaults against smaller islands. If you’re talking about an invasion of a major land mass like D-Day, then your normal division templates should be fine. You can use the marine template I mentioned above to secure ports and beach heads ...Template 1.3: Basic 20 width "9/2" anti-tank infantry. A cost-effective but research-intensive means of dealing with enemy armor. Uses: To be effective after 1940 this division needs to have the final technology for AT, AT III, which is only really possible for some minors who make a dedicated rush.Infantry division: 10 inf + support, double them for 40 width but that's probably not worth it since they just need to hold the line. Tank division: 6 mediums + 4 motorized + support for 20 width, if you go 40 width you can add self propelled art / anti air / anti tank but for the 20 is just not worth it; usually I switch to a 40 width template ...Having 100% Armor in a division is incredibly costly, and lacks important stats like HP and ORG - and defense. Now regarding the perfect armor meta, I believe I have seen peeps with their 40W monster armor divisions still run like +50% tanks in it, but I draw the line there because IRL Tank Divisions were at no more than 1/3 Tank Battalions.with the new or not so new update for hearts of irons waking the tiger a special forces cap was added but things were changed making marine division templates even better along with paratrooper ...Best CowboyRonin • 2 yr. ago With naval invasions, you would want big divisions rather than small ones, since the invasion size limit is on divisions rather than combat width or …Support me on PATREON http://patreon.com/feedbackgamingSub to my MAIN YouTube: @DaveFeedBackGaming Sub to my FEEDBACKIRL on YouTube: @FeedbackIRL Sub to...The special forces defense bonus means you need fewer infantry divisions to hold, especially with the terrain malus. Engineers, recon, support artillery is fine. Military police if you have the xp to spare (free infantry division). Support aa and at if you feel you need it. For paratroopers, folks do 2, 4, 5, 6, or 10 battalions with engineers ...[Top 5] Hearts of Iron 4 Best Marine Templates That Are Powerful In Hearts of Iron IV, naval invasions can be a key strategic move that could change the …Surimi Dec 19, 2016 @ 5:40am. Space marines is a much overrated tactic which used to work well in singleplayer by exploiting the weakness of the AI but is easily beaten in multiplayer. Basically, you build regular 20-width infantry/artillery divisions but swap one of the infantry for a single heavy tank unit. This doesn't cost all that much in ...Dec 25, 2022 · The 40 width light tank template is best used by major nations in early game, and their high speed enables the player to make encirclements with ease! How this template is good: High speed, Good organization early game, Very effective against infantry; Perfect for early game large encirclements 5. 14/4 Marine division More amtracs = better amphibious bonus, more artillery = less bonus but more attack. 6/5 is the battalion ratio, e.g. 6/5 would be 6 amtracs and 5 rocket trucks. Generally the first number is your "main division" and the second number is your artillery or other division. 9/4 motorized would be 9 motorized and 4 rocket trucks or motor artillery ... Hearts of Iron 4 (HOI4) - Best Marine Templates October 10, 2023 GamingHybrid Guides Best Marine Division Templates in Hearts of Iron 4 When playing Hearts of Iron 4, one of the most effective strategies for defeating your enemies is to surprise them with naval invasions in unexpected locations. And the best units for these operations are Marines.Luckily, I’m here to walk you through the most optimal division templates in the game, discussing their purpose and when to use them. Due to the… With limitless possibilities to designing your …This is an updated hoi4 tutorial for millennium dawn divisions that will be useable in the new version for no step back hoi4. The old video is now completely...MStrategist • 5 mo. ago. It is true that the ideal combat width is 25 for mountains, however, the game now allows for some flexibility on those numbers, making unorthodox templates (like the 33w tanks and 27w mountaineers) absolutely viable, if not even better than the original ones. Overall, the combat width is not as important as it used to ...5 hari yang lalu ... ... division template types. 3 +0. The Space Marines can trace their origins back to the 24 Jan 2020 Best Marine Division Template Hoi4 Hoi4 ...Surimi Dec 19, 2016 @ 5:40am. Space marines is a much overrated tactic which used to work well in singleplayer by exploiting the weakness of the AI but is easily beaten in multiplayer. Basically, you build regular 20-width infantry/artillery divisions but swap one of the infantry for a single heavy tank unit. This doesn't cost all that much in ...More amtracs = better amphibious bonus, more artillery = less bonus but more attack. 6/5 is the battalion ratio, e.g. 6/5 would be 6 amtracs and 5 rocket trucks. Generally the first number is your "main division" and the second number is your artillery or other division. 9/4 motorized would be 9 motorized and 4 rocket trucks or motor artillery ...Universal Infantry Templates Keep in mind these can be used in multiplayer, they just might not be as effective ~~~~~ 20 width Infantry Division ~~~~~ If you are not new, or you watch any HOI youtubers you will hear this a lot, the 20 width infantry division is a great defensive and offensive division which can hold lines while a stronger divisions breakthrough – a cost effective division ...Generally I want use cavalry as effective land units (on the same level as infantry or tanks), not just as cheap partisan activity suppression units or solely meant to capture empty land plots abandoned by the enemy, but I don't know what a good and effective combat oriented division template would look like for them.May 5, 2019 · Per page: 15 30 50. Hearts of Iron IV > General Discussions > Topic Details. Even though I have a ton of time spent on this game, I have very little idea of how marine templates should look. This is really because I never used them. I know marines are useful for naval invading, and I have a little experience so I realize their strength. Ditch the Signal Company. It's meant for fast, mobile divisions that do a lot of blitz type warfare, and isn't useful for low-end Infantry (who should spend most of their time dug in, letting better-equipped divisions attack). Consider adding a Support Anti-Air or Support Anti-Tank company instead.Dec 29, 2022 · 15. Soft Bombers. For want of soft attack. If you have an abundance of artillery production capability, leaning heavily into this template can allow you to steamroll most A.I. infantry divisions. With the heavy amount of soft attack, you can catch other players off guard, especially if you can roll with this early in the game. I’m sure some may disagree but I’ve found that having 4-6 line artillery is very useful for amphibious assaults against smaller islands. If you’re talking about an invasion of a major land mass like D-Day, then your normal division templates should be fine. You can use the marine template I mentioned above to secure ports and beach heads ... Yep. Top row is inf, inf, inf, inf, tank destroyer. 2nd and 3rd rows are inf, inf, inf, inf, empty. 4th row is arty, arty, arty, arty, empty 5th row is arty, arty, empty, empty, empty. Make sure to run engineers, recon, logistics, hospital and maintenance support battalions on the left (order doesn't matter afaik) Thank you!MStrategist • 5 mo. ago. It is true that the ideal combat width is 25 for mountains, however, the game now allows for some flexibility on those numbers, making unorthodox templates (like the 33w tanks and 27w mountaineers) absolutely viable, if not even better than the original ones. Overall, the combat width is not as important as it used to ...If you want cost effectiveness or for early games, its probably better to make sure you have air support for your invasions, but treating your division like a normal attacking division, but substituting marines in for infantry wherever. 5. MilanTheMan23 • 2 yr. ago.Found some good answers online, at least good enough for a beginner so start understanding the mechanics: Divisions: - Each type of terrain has a fixed combat width which determines how many divisions can enter combat in a provice, so there's no 1 division template fits all. Urban 96 Plains/Desert 90 Forest/Jungle 84 Hills 80 Marsh 78Now that’s all out of the way, let’s go with the top 10 best divisions to use, what their pros are, and an explanation of their use and effectiveness. 1. The Cheap Infantry Division. Having tons of infantry will ensure that your troops are able to repel any amount of attacks on your position.You can edit division templates by going to: Recruit & Deploy -> Then click "Edit" on the desired division. Each division has a division template. Here is an example of a basic 10 Infantry division template for defense: And a basic 7 Infantry - 2 Artilery division template for offense: Reset -> Reset the edits you've made but haven't saved.2 Des 2021 ... The HOI4 meta has changed - here's everthing you need to know about combat width and the best division templates.1. CorpseFool • 4 yr. ago. If you want to spare no expense and focus on what is the best, 40 wide amphibious mechanized with modern/super heavy tanks for armor and modern/super heavy SPG for attacks. The more piercing the enemy has, the more tanks you need to have the armor bonus. The more tanks you have, the less SPG you can have before the ...

Those combat widths are for all terrain types. There are different combat widths for different terrains, it all depends where you are playing. Oh so those are the best to have without having different division types for every terrain. I've been doing well with 15 width divisions.. Apartment for rent in visalia ca under dollar600

best marine division template hoi4

I’ve been improving at HOI4 and noticing my templates are pretty bad. However when looking for templates most of them are for multiplayer or are outdated. Im looking for these templates, however any good tips or templates are appreciated All around template Offensive infantry Defensive infantry Motorized template Light tank templateHearts of Iron IV US Marine Division Template Restless Native May 12, 2020 Jump to latest Follow Reply I've searched a bit on this a lot but a lot of what I find seems to be a bit out of date. I'm playing as US and in early 1940 I'm looking to decide on my Marine template. I'd also imagine who you are playing as could affect this. I created a...20 width 6/4 division are 6 medium tank and 4 motorized battalions. Maintenance companies are good on your armored divisions to reduce attrition losses. 40 width 15/5 division are 15 medium tank and 5 motorized battalions. Higher production cost, but these divisions are nearly unstoppable.This guide provides the context of the US military forces of divisions' participation and movement in three theaters: Europe, Mediterranean, and Pacific. This guide is meant to guide the players like me to manage each US division in its place historically. Each division has its significant role, history, and movement during World War II.WHY This Division Is The NEW META - HOI4 Infantry Division GuideMain Channel https://www.youtube.com/davefeedbackgamingDiscord! http://www.discord.gg/feedbac...Adrian Oprea Hearts of Iron 4 October 9, 2023 One of the most common ways to overwhelm your enemies and defeat them in Hearts of Iron 4 is to naval invade their territories in unexpected locations. Though you could send any type of divisions on these very dangerous missions, the best water-to-land fighters in the whole game are Marines.If you want cost effectiveness or for early games, its probably better to make sure you have air support for your invasions, but treating your division like a normal attacking division, but substituting marines in for infantry wherever. 5. MilanTheMan23 • 2 yr. ago.2 Feb 2021 ... A great marine division for securing anything that touches the water. Recommended you only use marines to attack beaches, with a follow up of ...For support companies you can keep AA, add recon, engineer, signal, and artillery. They do better in offense than 20 widths because of the way the math in the game works. You can also build 40 combat tank divisions. 15 tanks with 5 motorized is the standard but you can change that with spaa and spart and td.Best. AtomicRetard • 2 yr. ago. Defensive Infantry. 10-0 infantry. Default infantry template. 7-2 infantry. These are also line holders like 10-0. Only good if you don't need the tungsten for medium tanks and have extra research to keep up with the artillery tree. Otherwise in comparison to 10-0 they will inflict more damage on attacking AI ...Top HOI4 infantry template would be the 7/2, 20 width one. Simply add 7 infantry and 2 artillery to your infantry template. Their order is not important. This will make its combat width 20 which is optimal for early – mid game. Of course you must add engineer company, motorized recon company, and support artillery to buff this optimized division.Feb 2, 2021 · 20 Width Marine Division. A good marine division for securing enemy coasts, recommended you upgrade to the 40 width asap. 40 Width Marine Division. A great marine division for securing anything that touches the water. Recommended you only use marines to attack beaches, with a follow up of infantry or tanks to create your new line. 20 Width ... The marine division above have a High Breaktrough and still keep 35% bonus. (So it will take a 15% penalty). Light tanks give less penalty and a good punch while making any coast defense without AT to regret not bringing a AA or AT themselves.They're not accurate until you run them at 50% division strength due to lack of equipment. Not just lack of equipment but lack of manpower. Soviet divisions were often just 3000-5000 men.. Though on paper they should be larger like the templates above.More amtracs = better amphibious bonus, more artillery = less bonus but more attack. 6/5 is the battalion ratio, e.g. 6/5 would be 6 amtracs and 5 rocket trucks. Generally the first number is your "main division" and the second number is your artillery or other division. 9/4 motorized would be 9 motorized and 4 rocket trucks or motor artillery ... .

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