Hoi4 medium tank template - Hearts of Iron IV > General Discussions > Topic Details. Hello, I am here to ask you for help: I need a reliable division template for Soviets (or any high manpower nation). The problem currently for me is: I don't know how to reliably use and build tanks. 1 it takes too long, they're pretty useless (imo). It's better for me to just spam out 30 ...

 
Remove 1 Tank to make it 30w and to add Organization. 30w Tanks have a lot of supply consumption so Logistic Companies would be nice. Anti Air is cool, but if your airforce is much better than the enemies it might be better to skip it and keep organization high. But this Template is already solid and should work fine.. Hobie wave for sale craigslist

The 1940 heavy tank design and division template, just like the medium tank, can be used throughout the whole game. The heavy tank emphasizes high armor, high hard attack, and high breakthrough so that you can smash through heavily defended or fortified positions as well as enemy tanks. The heavy cannon, stabilizer, armor skirts, …gives you 10000 of each equipment :) 2. tonysands1 • Air Marshal • 2 yr. ago. Rename your equipment with the upgrade button to something short and simple, eg LT3. Then in the console type: ae LT3 10000 (or ae 10000 LT3, whichever) and boom. 2.Go to hoi4 r/hoi4 • by ... Keep adding a bit more light tanks, and also a tip, once you get medium tanks, I'd advise slowly replacing some of the light tanks with mediums until you have enough to make the tanks medium or most of the tanks within the template ... so I just want a good light tank template as italy please tell if this would work ...The Best Division Templates In Hearts Of Iron 4 Home Games Hearts of Iron 4: Best Division Templates By Nathan Dawber Updated Apr 3, 2023 Which Divison Templates should you utilize in Hearts...Put a whole 120 on the german border exclusively, the rest against Hungary and Romania. For tank divisions I would use 9 MED 6 MOT medium tank divisions as their medium size allows you to field a good number of them instead of the conventional 42 widths. For this purpose you should unlock Rokossovsky as an advisor by going "Positive Heroism".A heavy tank battalion requires 40 HTs, while a medium requires 50 MTs, so heavies cost 40x27, while mediums cost 13x50. Still it's nearly double the cost, but more importantly, this is something that you should be taking into consideration. you can cover your frontline with HTD and be completely unpushable. heavies all the way.But in this case, your light tanks have been slowed down, maybe lower your engine or change your engine to the diesel one for extra reliability. The fourth thing is reliability. Your division requires 540 light tanks and 50 medium tanks, the reliability suggested would be >98.1% for light tanks and >80% for medium tanks to minimize the losses. In HOI4 terms, you use 2nd template until you've built enough Medium and Heavy Tanks. Personally, I call the 1st template a Soviet Guard Tank Division. Last edited: Dec 9, 2020BEST TANK TEMPLATE FOR NO STEP BACK. Steam Community: Hearts of Iron IV. This is new meta for hoi4 multiplayer and singleplayer gameplay post 1.11.4 barbarossa patch no step back dlc best tank template in hoi4 as of now showing how to design tanks and tank templates in he.pushing the line infantry, 9 inf with 3-4 arty battalions. support eng, support arty, logistics company. These will win the game for you and are all you need. 24-48 is enough. You need to take superior firepower or grand battle plan doctrines though and make sure to get infantry attack advisors. If your tanks are stalling they aren't big enough. The improved one is wayyy better. Nothing fancy, just welded armor, heavy gun, and some speed above 7km. For the division, it also depends, I stick with 32w tanks, but you can go smaller if its more economical. I would definitely recommend getting mechanized first tho. Heavy tank x Motor Infantry is fine, but mechanized is so much better.- 40 width 13/4/1 divisions with 1 heavy tank destroyer aka "Space Marines" (banned in multiplayer) - Best support are recon, artilery and trenches. As for tank divisions: - 20 width 6/4 division with medium tanks and motorized - 40 width 15/5 division with medium and motorized. What other common or good division templates you know in 2020?Its pretty expensive, but when you have the supply and the industry, it can destroy almost everything your opponent can throw at it: 4 Medium tanks, 4 mechanized infantry, 2 motorized rocket artillery and all the support units possible to get. [deleted] • 5 yr. ago. 12 6 infantry + 2 light SPG + 1MT. Replace with medium SPG when you unlock at ...This is a beginner's guide on division templates and tank design. This guide is intended for use in single player against the AI, which does not build advanced …Good Medium Tank Division Templates? I'm talking about the template, not the design. Also, I'm talking about early game, like 1936-1940. The tank division that I go with is a …In this video I will explain why I think the 43 width tank division template is the best in Hearts of Iron IV No Step Back. The meta has changed a bit and th...Nutella روبي: 13 heavy tank, 7 motorized/mechanized. Best template. Sounds expensive. It is but if you are wanting a few to smash a heavily defended line then maximising their impact and minimising their losses saves in the long run. It is a question of why your are building heavy tank divisions.Yeah. With HT and SHT it's possible with proper tank divisions to get so much armor that you can't realistically pierce them with light tanks, medium tanks, or towed AT. Opponent MUST use CAS or HTD to pierce. 15/5 heavy tank 3's can have 117 armor even with 5 support battalions.If you have air superiority enemy units will have reduced movement speed. Easy to encircle! While air superiority is useful for all frontine, the tank speed benefits only some of your divisions. Edit: I usually keep medium armor 1 at speed 8.5km/h, then medium 2 around 10km/h and medium 3 at 12km/h to ultimately match motorized speed.Vindicator's 5-2-2 light tank template is probably the most cost effective 20W. If you aren't going to make lspg 5-5, 6-4, or 7-3 ratios work ok. Mediums and heavies are better used in a 40W config for stat concentration. Light tanks and mechanized, bro. 20 de out. de 2020 ... Useful only if the opponent has a lot of tanks. Don't make them a lot. 40 width 14/4 division. The cheapest infantry division 40 width. I ...Medium tanks & light tanks serve the purpose of breaking though and exploiting those breakthroughs. These divs are to slow to exploit these breakthroughs. For one replace …Light tanks in a dedicated template outside of early wars like SCW and China are rather weak. I suppose you can build light tanks with mechanized and a bit of artillery to create fast movig high soft attack Divisions. Lights cost 10 ic/unit for the 1941 model. A lt brigade contains 60 tanks, or 600 ic.Aug 21, 2017 · Don't do heavy tanks. Go primarily for light tanks and after you get a sizable surplus of light tanks. Use medium tanks. Once you get a sizable surplus of those. Then go for heavy tanks. Typically you want a division template that give a mix of tanks and motorized infantry where you get a combat width of 20 or any multiple of 80. Just experiment. A 1936 Light Tank has 15 armor while a 1936 medium tank has 60 armor, your division's armor is equal to 30% of the highest armor in the division plus 70% of the average armor in the division. A 10 INF division has 4 piercing and a 7 INF 2 ART division has 4.5 piercing, so your 15 armor light tank divisions will do well against them.For fast encirclement use medium with a lof of soft attacks. Medium howitzer is very good. And also of course speed so engine up to 9. Be careful if you use mech 1 they are 8kmh. Medium tank, medium howitzer, three man turret, secondary smal cannon, sloped armor, armor skirts and last place can depend but in my opinion dont invest in breaktrough.Best All-Purpose Medium Tank Design. This design is great for an all-purpose tank that you can insert into your divisions without …Medium is the best workhorse tank. 6 Med/4 Mot is a great template for Germany, though adding Med. SP-ART is arguably better (but, for Germany, might involve using a research treaty bonus that you'd rather save for 1941 tanks). Light tanks are ultimately a dead end. I question whether having some slightly faster tank divisions is ultimately ...Rate my medium tank template This thread is archived New comments cannot be posted and votes cannot be cast 800 112 112 comments Best Quemjo • 1 yr. ago You could …Once you've got the port, you can bring in medium tank divisions to start pushing / making encirclements. The tank division template width is up to you, just make sure it's got enough mot or mech to keep it above 30-35+ organization; I've made 20, 30, and 40ish width tank divisions work. For supports, use logistics, flame tank (unlocked with ...20w should be light tanks, because you want to capitalize on numbers & maneuverability. When you make mediums/heavies/moderns, it should always be 40w. Against infantry or tanks? 13Tank/7motorised with engineer's logistics maintenance light armoured recon and radios. Superior firepower doctrine. - Once I start building Medium Tanks they are the first divisions to get a tank battalion to take them to 40 width. This unit can stack a lot of breakthrough. - If I am building Modern Tanks they are the first divisions to get a battalion. I leave in the Medium Tanks and delete the AT and AA, and flip the +ART to +AA.For example my Inf template is 10 inf and some sup like anti tank artialry engineer, logistics etc. And my Panzer template is 9 medium tank 5 mechanized or motorized (and the late game 5 mechanized artialry) signal company engineer company artialrry rocket racon and maintence.Cloak71 • 1 yr. ago. 9/6 for 30 width lose the least amount of ic compared to other combat widths you are likely to use. If you expect to be fighting in a lot of none plains terrains then drop them down to 28 width and give them some flame tanks (you don't need flame tanks if you are only fighting in plains/desert).Anyway, for what type of tank, I consider my resources: Light tanks only need oil and steel Medium tanks need tungsten as well Heavy tanks need chrome instead. So, for example, Turkey has lots of chrome and can get oil from Iraq and Iran. It is easy to field some heavy tanks; however, a lack of rubber makes it hard to motorize the supporting ...But in this case, your light tanks have been slowed down, maybe lower your engine or change your engine to the diesel one for extra reliability. The fourth thing is reliability. Your division requires 540 light tanks and 50 medium tanks, the reliability suggested would be >98.1% for light tanks and >80% for medium tanks to minimize the losses. 189 votes, 35 comments. 371K subscribers in the hoi4 community. A place to share content, ask questions and/or talk about the grand strategy game…Infantry Piercing is 3, Artillery Piercing is 5, AA Piercing is 33, AT Piercing is 75. If you can beat those stats’ value with armor then those types of equipment won’t be capable of piercing your divisions. So a light tank with 15 armor can beat infantry and artillery, a medium tank with 35 armor can beat AA in addition, and a medium or ...Geberaly what you need in a tank division is 1 row of tanks (5 tanks) and a row of mobile infantry: lvl 1 is cavalry, lvl 2 is motorized and lvl 3 (the best one) is mechanized. The tanks are there for brektroughs and the inantry is there for division HP. It is also useful to add on some motorized artilery, or if you have the necesary production ...14 15-Width Infantry: Desert Specialists. If players are looking for a cheaper and lighter variant of the standard infantry template, a 15-width is their best bet. Requiring less equipment and ...Go to hoi4 r/hoi4 • by ... Hey gamers, I need a good medium tank template for Germany, give me the best you got This thread is archived New comments cannot be posted and votes cannot be cast comments sorted by Best Top New Controversial Q&A [deleted] • Additional comment actions ...Medium tanks require tungsten, so you’d need to source that. If you go medium, you may start with light tank divs while you tech up. Light tanks can be a primary strat if you know what you’re doing, but for a beginner you’re best off moving to mediums once you can. If you go heavy, tech to heavy tank 2 ASAP (heavy tank 1 is weak).Geberaly what you need in a tank division is 1 row of tanks (5 tanks) and a row of mobile infantry: lvl 1 is cavalry, lvl 2 is motorized and lvl 3 (the best one) is mechanized. The tanks are there for brektroughs and the inantry is there for division HP. It is also useful to add on some motorized artilery, or if you have the necesary production ...Tanks already blow away infantry without the SPGs anyways. One suggestion I always make to people is to keep a few 20 width light tank divisions. Their extra speed makes encirclements easier. SPG arent really about attacks unless you are using light or heavy tanks, it is about reduced cost. I usually have a few in there.Imo very decent template. I would change a few things, but most of it is more personal preference than min max. I like personally bigger tank templates, but 30 width is perfect for plains so no complains. xD Motor. Inf is fine for early medium tank templates, but later, especially with modern tanks around, I would replace with them with Mecha. Inf.If you have air superiority enemy units will have reduced movement speed. Easy to encircle! While air superiority is useful for all frontine, the tank speed benefits only some of your divisions. Edit: I usually keep medium armor 1 at speed 8.5km/h, then medium 2 around 10km/h and medium 3 at 12km/h to ultimately match motorized speed.hoi4. Together for Victory, tfv. Death or ... medium tank destroyer , medium td. Medium SP Anti-Air ...The division designer is a utility located in the recruit & deploy menu of the user interface. It allows players to create organizational templates for divisions — units that can be assigned to command groups and engage in land warfare — which are then able to be trained, equipped, and deployed. Templates can be modified, and such ...Vindicator's 5-2-2 light tank template is probably the most cost effective 20W. If you aren't going to make lspg 5-5, 6-4, or 7-3 ratios work ok. Mediums and heavies are better used in a 40W config for stat concentration. Light tanks and mechanized, bro.The 40w have 8 x medium tanks, 6 x mot, 1 x td, 3 x spa, 1x spaa. Support companies, Arm recon, Engineers, art, maintenance, Signal. You will only need 3-4 in each Pzgrp. 20w are 4 x med pz, 3 x mot, 1 x td, 1 x spaa. Width is only 19. Support companies are the same.Go to hoi4 r/hoi4 • by ... Hey gamers, I need a good medium tank template for Germany, give me the best you got This thread is archived New comments cannot be posted and votes cannot be cast comments sorted by Best Top New Controversial Q&A [deleted] • Additional comment actions ...In HOI4 terms, you use 2nd template until you've built enough Medium and Heavy Tanks. Personally, I call the 1st template a Soviet Guard Tank Division. Last edited: Dec 9, 2020But in this case, your light tanks have been slowed down, maybe lower your engine or change your engine to the diesel one for extra reliability. The fourth thing is reliability. Your division requires 540 light tanks and 50 medium tanks, the reliability suggested would be >98.1% for light tanks and >80% for medium tanks to minimize the losses. This new template is cheaper than the pre nsb 5/2/2. the light tank cost 9.4ic which is only 0.4 ic more than pre nsb light tank 2. The tank also needs very little research, only the 1936 chassis, radio and artillery 1. It also uses less fuel and supply so the decreased soft attack is worth it. You can always add light tank recon and flame tank ...Picking a tank role in the tank designer. Tank equipment modules are being unlocked through the armor technology tree for the base chassis, engine and armor modules. The main weapon modules are unlocked through the artillery technology. Additional supporting or special modules become available via the common tech trees …Good Medium Tank Division Templates? I'm talking about the template, not the design. Also, I'm talking about early game, like 1936-1940. The tank division that I go with is a …Medium Tank (SP) (1939) Against the AI soft attack is most important, so this design stacks as much soft attack as possible. Having a low cost and enough of breakthrough, this makes a perfect tank for killing infantry divisions. Medium Tank (MP) (1938) This design is most commonly used in Multiplayer.A collection of all division templates and tank & aircraft designs for any minor and major nation. This guide is singleplayer oriented and for causal non-cheesy gameplay. 24 26 113 6 5 7 5 8 6 6 3 4 2 2 2 Award Favorite Share Announcements The guide is now updated for Arms Against Tyranny!1941 tech, single 5 med 5 mot 5 support division costs 4618 IC. It costs 540 IC to upgrade 7/2 to 6/2/1 and it pretty much doubles their fighting strength due to how armor/piercing works. So building 4 good tank divisions would cost as much as upgrading 34 infantry divisions. (It's actually even more awkward due to the way resources and ... Jan 9, 2022 · Click here for the Navy Guide! Creating divisions is one of the most important aspects of Hearts of Iron IV. In this guide, you’ll be shown what division templates are best, supported by actual calculations. In addition, combat width, reliability and support companies are discussed in detail. Medium Tank II and Heavy Tank II each allow the other to be researched. Medium Tank III and Heavy Tank III each allow the other to be researched. Heavy Tanks spin off Super Heavy Tanks in 1943 (from Heavy Tank II). Modern Tanks can be researched in 1945 after either Medium Tank III or Heavy Tank III. Tank battalion types …20 width 6/4 division are 6 medium tank and 4 motorized battalions. Maintenance companies are good on your armored divisions to reduce attrition losses. 40 width 15/5 division are 15 medium tank and 5 motorized battalions. Higher production cost, but these divisions are nearly unstoppable.20 width 6/4 division are 6 medium tank and 4 motorized battalions. Maintenance companies are good on your armored divisions to reduce attrition losses. 40 width 15/5 division are 15 medium tank and 5 motorized battalions. Higher production cost, but these divisions are nearly unstoppable.8/7/5 is fun, the 5 are medium td. You can swap out some of them and/or some of the tanks for SPGs if piercing isn’t a concern, or just add more tanks instead of Td, though it massively increases the cost.4 or 2 light tank destroyers 4 or 2 light SPGS this division will have 40 combat width 8km/hr 232 health 28 org 262 soft attack 133 hard attack 248 defense 412 Breakthrough 46% hardness and will cost. 17900 manpower 8510 production 850 infantry equipment 115 support 430 motorized 240 light tanks 400 medium tanks-----Heavy tank division pros and ...On a serious note, I would add more motorized or subtract some tanks to get better org. 1. delta_xyz- • 8 mo. ago. 18w templates are good since they’re fast to make and fit into marsh well as well as having good org. Get logistics company Switch arty company for recce Done for.Without enough org, your tanks will be very weak by the time you finish an encirclement and you'll have to wait to reorganize. While this is acceptable in single player if you're moderately good at the game, it's far too much wasted time in MP games. Aim for between 30-40 org for an well balanced tank division.- 40 width 13/4/1 divisions with 1 heavy tank destroyer aka "Space Marines" (banned in multiplayer) - Best support are recon, artilery and trenches. As for tank divisions: - 20 width 6/4 division with medium tanks and motorized - 40 width 15/5 division with medium and motorized. What other common or good division templates you know in 2020?10 de fev. de 2022 ... there is 4 important modules for a medium tank design. 1. gun : pick the best medium cannon, they provides a good balance between hard and soft ...Many players use the 7x2 division template as it is believed to be the overall good division for both defence and attack, but actually it is not a wise decision, especially for multiplayer. What tanks exist? In HOI4 these tanks are available: Light, Medium, Heavy, SuperHeavy and Amphibious (with the DLC man of the guns). Let's talk about light ...The basic barebones template that will work well in most single player cases is 15 Mediums + 5 Motorized. Mix and match with Tank destroyers and Tank Self Propelled Artillery until you meet those criteria. Add Self propelled anti air …Join. • 6 days ago. Hi, let me introduce myself! I composed the music for the Battle for the Bosphorus pack. If you like it, I would very much appreciate if you’d follow me on Spotify. 😊. open.spotify. 1.4K. 65. r/hoi4.1. Temporary-Baker8124 • 35 min. ago. 53% is.. bad.. you will lose your tanks from attrition and will break down in battles with other tanks. make it at LEAST 80-90%. It's important for a tank to be reliabable. 1. Nillaasek • 1 min. ago. Depends heavily on where you're fighting and how expensive the tanks are.Best teh_treecat • 2 yr. ago Early game I go 20 (ish) wide. Something like 5 medium tanks, 4 motorized, 1 artillery. For support companies: engineers (movement bonuses + river …Cloak71 • 1 yr. ago. 9/6 for 30 width lose the least amount of ic compared to other combat widths you are likely to use. If you expect to be fighting in a lot of none plains terrains then drop them down to 28 width and give them some flame tanks (you don't need flame tanks if you are only fighting in plains/desert).Otherwise, it adds a bit of piercing vs reducing org and adding cost. Tanks are generally best used at 40W, to reduce losses and concentrate stats. You want to pick on type (medium or heavy, usually). Early on, you can use half-sized divisions if needed. The main templates are 15-5, 13-7, and 12-8 (tanks-mobile).Otherwise, it adds a bit of piercing vs reducing org and adding cost. Tanks are generally best used at 40W, to reduce losses and concentrate stats. You want to pick on type (medium or heavy, usually). Early on, you can use half-sized divisions if needed. The main templates are 15-5, 13-7, and 12-8 (tanks-mobile).Anyone claiming to have the best template and isn't accounting for terrain is wasting your time. There are some nice numbers like 18 width is a nice minimum size. But, if the Army Group is covering mountains and hills then 18 is leaving value on the table. Identify the two main terrains your operational movement will cross and tailor templates ...1 Nyito • 2 yr. ago One thing about tanks, and offensive divisions in general: You really want to go 40 width. The way stats are calculated, 2 20w divisions attacking together are worse than 1 40w, and also are more expensive as you need double support companies. Beyond that, seconding what BoxofAids said.Speed is essential for a tank division. Because you dont have to go for all tank/truck to get armor and piercing stats. You can add a few tank and artillery/anti-tank battalions to your inf division and get very similar stats. Your trucks are consuming fuel and resources. If your speed is 5, you dont need trucks you can simply use inf/cav instead.- Once I start building Medium Tanks they are the first divisions to get a tank battalion to take them to 40 width. This unit can stack a lot of breakthrough. - If I am building Modern Tanks they are the first divisions to get a battalion. I leave in the Medium Tanks and delete the AT and AA, and flip the +ART to +AA.In this video I will explain why I think the 43 width tank division template is the best in Hearts of Iron IV No Step Back. The meta has changed a bit and th...It allows players to create organizational templates for divisions — units that can be assigned to command groups and engage in land warfare — which are then able …

Gamer18 Jan 26, 2022 @ 3:33pm. Best tank division template for Germany. I start the war (Poland, Netherlands, Belgium, and France) with 20w 5 LT, 1 MT, 4 MOT, and Original support companies. Then change them to 40w with 6 LT, 5 MT, 6 MOT, 2 MART, with engineer, field hospital, support artillery, and Motorized recon for invading the USSR and the .... Nba player spin the wheel

hoi4 medium tank template

The tank division that I go with is a 6/4 with medium tanks and motorized, aswell as some support companies like Artillery, Logistics and Engineer. For me, my current division template doesn't work very well, it takes a while to invade France and I mostly rely on Infantry. If anyone could give me some tips it would be appreciated.Light tanks can mount howitzers when you use superfixed turrets, so whatever it is, medium, Heavy or light division, i put at least 2 light artillery in them with min. 30 org total. Light artillery is more efficient in terms of production cost/soft attack provided i believe. No proof, just my gut. My all tank temps are faster than 8, most over 9.The division designer is a utility located in the recruit & deploy menu of the user interface. It allows players to create organizational templates for divisions — units that can be assigned to command groups and engage in land warfare — which are then able to be trained, equipped, and deployed. Templates can be modified, and such ...You could add also add artillery and AA, this depend where you are fighting and with who. tank design: medium tank speed about 8km/h, reliability about 100% or less if you are using maintenance support company. Use proper cannon for type of tank. If you like heavy tanks you could add one or two in this template adding speed for armour; Stick ...5 improved Heavy tank/ 5 improved medium self propelled artillery/ 8 Mechanized infantry Support companies: AA support / Artillery/ Logistics/ Flamethrower recon tank company/ Maintenance ReplyVindicator's 5-2-2 light tank template is probably the most cost effective 20W. If you aren't going to make lspg 5-5, 6-4, or 7-3 ratios work ok. Mediums and heavies are better used in a 40W config for stat concentration. Light tanks and mechanized, bro.Top HOI4 infantry template would be the 7/2, 20 width one. Simply add 7 infantry and 2 artillery to your infantry template. Their order is not important. This will make its combat width 20 which is optimal for early – mid game. Of course you must add engineer company, motorized recon company, and support artillery to buff this optimized division.Explanation: This is your starter medium tanks template which specializes in offensive and breakthrough on plains and deserts. Future Tweaks: As the template's organization increases through land doctrine, you are free to fill in the remaining support slots of your choice. You can swap motorized battalions with mechanized battalions to increase ... #tutorial #guide #hoi4 Super basic Medium Tank Template & design. Make sure not to use MP that was a mistakeTank Template HOI4 (Hearts Of Iron 4)Socials: Twi...Germany Medium tank template? [Vanilla] : hoi4. Germany Medium tank template? [Vanilla] My Template is 9 mediums and 6 mechs but every time I do barb I only get like 5-9 tank divisions. Just wondering if I made it too expensive and I would also love to see your template. I would say it is a bit much, only because your org is gonna be pretty low ...10 de fev. de 2022 ... there is 4 important modules for a medium tank design. 1. gun : pick the best medium cannon, they provides a good balance between hard and soft ...Gaming news, tips, tricks & guides. Site will be available soon. Thank you for your patience! Vindicator's 5-2-2 light tank template is probably the most cost effective 20W. If you aren't going to make lspg 5-5, 6-4, or 7-3 ratios work ok. Mediums and heavies are better used in a 40W config for stat concentration. Light tanks and mechanized, bro.1x Medium Tank bn's ideally 3, but equipment shortages said otherwise. 0x Heavy Tank bn ideally 1, but equipment shortages said otherwise. ... (armored cars or light tanks) In HOI4 terms, you use 2nd template until you've built enough Medium and Heavy Tanks. Personally, I call the 1st template a Soviet Guard Tank Division. Last edited: …Do medium tanks. Use a mix of medium tanks and tank destroyers with mot/mech. Default combat width is 42, but if you want to be super sweaty do 44/45 for africa then change it back to 42 after you're done with africa. 2x small cannon and radio for your modules.try to have 1-2 more motorized than tanks, this is because you need org above 30. redesign your tanks to have at least 8 speed (at least 12 in late game) combat width is on you, 26 is fine. I personally would go for 32. improve reliability, 72 is not so good. if you play MP upgrade armor, piercing and hard attack, otherwise you’ll get shredded. Most of the time your tanks will be focusing on infantry lines to be getting their breakthrough. This tank that I built melts AI infantry, but honestly most tanks you make will do that. Tank design (roughly from memory): medium tank chase. 3 man turret for breakthrough. medium howitzer (i believe) 32 Soft attack 20 Hard attack. Light tanks can mount howitzers when you use superfixed turrets, so whatever it is, medium, Heavy or light division, i put at least 2 light artillery in them with min. 30 org total. Light artillery is more efficient in terms of production cost/soft attack provided i believe. No proof, just my gut. My all tank temps are faster than 8, most over 9.14 15-Width Infantry: Desert Specialists. If players are looking for a cheaper and lighter variant of the standard infantry template, a 15-width is their best bet. Requiring less equipment and ....

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